Thus he was able, in 2009, to license Origwad for use in a community megawad of retooled 1994 levels. As of January 2006 he still worked at the James Cook University, as the CSO System and Directory Administrator, and used the same email address included in Origwad's readme file. Jeffrey Bird released no further Doom levels. With the release of this utility a torrent of user-generated levels followed.
The first editor able to do so was DEU 5.0, which was released at the end of March 1994, several weeks after Origwad. Although there had been level editing utilities before March 1994, they were incapable of creating new maps entirely from scratch. Origwad was followed four days later by CROSS.WAD, which was also produced by hand, by Alistair Brown at Bradford University in the United Kingdom. The sidedefs in this level are packed, which for a level of any typical size would presuppose a full-featured editor. ORIGWAD.PWD must be renamed to ORIGWAD.WAD before some source ports will load it. This map cannot be played in multiplayer mode, as it contains no co-op or deathmatch start points. It has been suggested that a built demo with monsters could reach 0:01, by causing the shotgun guy to blast the player in the back as he crosses the second room. The records for the map on the Doomed Speed Demos Archive are: Bloody carnage, with the exit switch beyond Speedrunning Current records